The flash.events package supports the new DOM event model and includes the EventDispatcher base class.



Interfaces
 InterfaceDescription
 IEventDispatcherThe IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events.
Classes
 ClassDescription
 ActivityEventA Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive.
 AsyncErrorEventAn object dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream.
 BrowserInvokeEvent AIR-onlyThe NativeApplication object of an AIR application dispatches a browserInvoke event when the application is invoked as the result of a SWF file in the browser using the browser invocation feature.
 ContextMenuEventAn InteractiveObject dispatches a ContextMenuEvent object when the user opens or interacts with the context menu.
 DataEventAn object dispatches a DataEvent object when raw data has completed loading.
 DRMAuthenticateEvent AIR-onlyA NetStream object dispatchs a DRMAuthenticateEvent object when attempting to play digital rights management (DRM) encrypted content that requires a user credential for authentication.
 DRMAuthenticationCompleteEvent AIR-onlyThe DRMManager dispatches a DRMAuthenticationCompleteEvent object when a call to the authenticate() method of the DRMManager object succeeds.
 DRMAuthenticationErrorEvent AIR-onlyThe DRMManager dispatches a DRMAuthenticationErrorEvent object when a call to the authenticate() method of the DRMManager object fails.
 DRMErrorEvent AIR-onlyAIR dispatches a DRMErrorEvent object when a NetStream object, trying to play a digital rights management (DRM) encrypted file, encounters a DRM-related error.
 DRMStatusEvent AIR-onlyA NetStream object dispatches a DRMStatusEvent object when the content protected using digital rights management (DRM) begins playing successfully (when the voucher is verified, and when the user is authenticated and authorized to view the content).
 ErrorEventAn object dispatches an ErrorEvent object when an error causes a network operation to fail.
 EventThe Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs.
 EventDispatcherThe EventDispatcher class is the base class for all runtime classes that dispatch events.
 EventPhaseThe EventPhase class provides values for the eventPhase property of the Event class.
 FileListEvent AIR-onlyA File object dispatches a FileListEvent object when a call to the getDirectoryListingAsync() method of a File object successfully enumerates a set of files and directories or when a user selects files after a call to the browseForOpenMultiple() method.
 FocusEventAn object dispatches a FocusEvent object when the user changes the focus from one object in the display list to another.
 FullScreenEventThe Stage object dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.
 HTMLUncaughtScriptExceptionEvent AIR-onlyAn HTMLLoader object dispatches an HTMLUncaughtScriptExceptionEvent object whenever a JavaScript exception is thrown and not handled with a catch statement.
 HTTPStatusEventThe application dispatches HTTPStatusEvent objects when a network request returns an HTTP status code.
 IMEEventAn IMEEvent object is dispatched when the user enters text using an input method editor (IME).
 InvokeEvent AIR-onlyThe NativeApplication object of an AIR application dispatches an invoke event when the application is invoked.
 IOErrorEventAn IOErrorEvent object is dispatched when an error causes a send or load operation to fail.
 KeyboardEventA KeyboardEvent object id dispatched in response to user input through a keyboard.
 MouseEventA MouseEvent object is dispatched into the event flow whenever mouse events occur.
 NativeDragEvent AIR-onlyNative drag events are dispatched by the interactive objects involved in a drag-and-drop operation.
 NativeWindowBoundsEvent AIR-onlyA NativeWindow object dispatches a NativeWindowBoundsEvent object when the size or location of the window changes.
 NativeWindowDisplayStateEvent AIR-onlyA NativeWindow object dispatches events of the NativeWindowDisplayStateEvent class when the window display state changes.
 NetStatusEventA NetConnection, NetStream, or SharedObject object dispatches NetStatusEvent objects when a it reports its status.
 OutputProgressEvent AIR-onlyA FileStream object dispatches OutputProgressEvent objects as pending asynchronous file write operations are performed.
 ProgressEventA ProgressEvent object is dispatched when a load operation has begun or a socket has received data.
 SampleDataEventDispatched when the player requests new audio data.
 ScreenMouseEvent AIR-onlyThe SystemTrayIcon object dispatches events of type ScreenMouseEvent in response to mouse interaction.
 SecurityErrorEventAn object dispatches a SecurityErrorEvent object to report the occurrence of a security error.
 ShaderEventA ShaderEvent is dispatched when a shader operation launched from a ShaderJob finishes.
 SQLErrorEvent AIR-onlyA SQLErrorEvent instance is dispatched by a SQLConnection instance or SQLStatement instance when an error occurs while performing a database operation in asynchronous execution mode.
 SQLEvent AIR-onlyAdobe AIR dispatches SQLEvent objects when one of the operations performed by a SQLConnection or SQLStatement instance completes successfully.
 SQLUpdateEvent AIR-onlyA SQLUpdateEvent object is dispatched by a SQLConnection object when a data change occurs on any table associated with the SQLConnection instance.
 StatusEventAn object dispatches a StatusEvent object when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status.
 SyncEventAn SharedObject object representing a remote shared object dispatches a SyncEvent object when the remote shared object has been updated by the server.
 TextEventAn object dispatches a TextEvent object when a user enters text in a text field or clicks a hyperlink in an HTML-enabled text field.
 TimerEventA Timer object dispatches a TimerEvent objects whenever the Timer object reaches the interval specified by the Timer.delay property.