Flash Game Framework 0.0.2

I Started working on a new Flash game framework about a month ago and hopefully I’ll have a chance to actually use it soon

Key Features

  • XML Config: All the images are loaded via an xml config file which also governs events, hotspots, and scene navigation (try clicking the soda cans in the locker or on the character).
  • 3D Rendering: The images are all 2D pngs and render as 3D by the 3D engine at run-time (no ppv2) which makes very little overhead.
  • Memory Saver: Garbage collection is automatically handled so nothing gets left behind causing memory leaks.

On the Horizon

I’m working on creating an mxp style component that can be added to any stage and set up in minutes so stay tuned for a release sometime this year.



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